Next: Binary I/O, Up: Input and Output [Contents][Index]
Ports are the way that Guile performs input and output. Guile can read in characters or bytes from an input port, or write them out to an output port. Some ports support both interfaces.
There are a number of different port types implemented in Guile. File ports provide input and output over files, as you might imagine. For example, we might display a string to a file like this:
(let ((port (open-output-file "foo.txt"))) (display "Hello, world!\n" port) (close-port port))
There are also string ports, for taking input from a string, or collecting output to a string; bytevector ports, for doing the same but using a bytevector as a source or sink of data; and soft ports, for arranging to call Scheme functions to provide input or handle output. See Port Types.
Ports should be closed when they are not needed by calling
close-port
on them, as in the example above. This will make sure
that any pending output is successfully written out to disk, in the case
of a file port, or otherwise to whatever mutable store is backed by the
port. Any error that occurs while writing out that buffered data would
also be raised promptly at the close-port
, and not later when the
port is closed by the garbage collector. See Buffering, for more on
buffered output.
Closing a port also releases any precious resource the file might have. Usually in Scheme a programmer doesn’t have to clean up after their data structures (see Memory Management), but most systems have strict limits on how many files can be open, both on a per-process and a system-wide basis. A program that uses many files should take care not to hit those limits. The same applies to similar system resources such as pipes and sockets.
Indeed for these reasons the above example is not the most idiomatic way
to use ports. It is more common to acquire ports via procedures like
call-with-output-file
, which handle the close-port
automatically:
(call-with-output-file "foo.txt" (lambda (port) (display "Hello, world!\n" port)))
Finally, all ports have associated input and output buffers, as appropriate. Buffering is a common strategy to limit the overhead of small reads and writes: without buffering, each character fetched from a file would involve at least one call into the kernel, and maybe more depending on the character and the encoding. Instead, Guile will batch reads and writes into internal buffers. However, sometimes you want to make output on a port show up immediately. See Buffering, for more on interfaces to control port buffering.
Return a boolean indicating whether x is a port.
Return #t
if x is an input port, otherwise return
#f
. Any object satisfying this predicate also satisfies
port?
.
Return #t
if x is an output port, otherwise return
#f
. Any object satisfying this predicate also satisfies
port?
.
Close the specified port object. Return #t
if it successfully
closes a port or #f
if it was already closed. An exception may
be raised if an error occurs, for example when flushing buffered output.
See Buffering, for more on buffered output. See close, for a procedure which can close file descriptors.
Return #t
if port is closed or #f
if it is
open.
Next: Binary I/O, Up: Input and Output [Contents][Index]