Next: Protocols and Engines, Previous: Introduction, Up: Top [Contents][Index]
To use GPGME, you have to perform some changes to your sources and the build system. The necessary changes are small and explained in the following sections. At the end of this chapter, it is described how the library is initialized, and how the requirements of the library are verified.
• Header: | What header file you need to include. | |
• Building the Source: | Compiler options to be used. | |
• Largefile Support (LFS): | How to use GPGME with LFS. | |
• Using Automake: | Compiler options to be used the easy way. | |
• Using Libtool: | Avoiding compiler options entirely. | |
• Library Version Check: | Getting and verifying the library version. | |
• Signal Handling: | How GPGME affects signal handling. | |
• Multi-Threading: | How GPGME can be used in an MT environment. |